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Windmill House. Part Two. | ||
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Adding the colours and texture. This is a nice easy part to do. If you are using my fills just unzip them to the desk top, then when needed go to edit fill, select image, browse to find it, check tile the image and click OK. 27.Select the house wall and ungroup it, so the windows are separate. 28.Fill the house wall and the windmill walls with the wall tile. You can see that because we used continue draw to make the four windows on the house part we can see the wall fill behind the one nearest the mill. Lets fix that next. 29.Draw a 2D black rectangle big enough to go behind all 4 windows and arrange it in the layer panel behind the windows. 30.Select and ungroup all the windows, with the frame piece selected go to the path drawing tool, outline and change the colour to one that compliments the wall. I used red, hex #C40000. 31.Select one of the straight lines, change to the line and arrow tool and again alter the colours. Looking better now?. Select all the window parts the house wall and the black panel behind, and merge as single object. | |
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Windows and door for the mill wall. 32.For the windows on the mill draw 3 small rectangles in 2D black, use transform perspective on the two side ones. Zoom in for this part as we are making just a tiny alteration with the perspective tool. 33.Line and arrow, staight lines to add the window panes. 34.For the door, mode 3D, shape arch 3 draw a shape 24W x 36H border 4 depth 30, colour black. Duplicate then keeping the duplicate selected change to 3D pipe border 1 colour hex.#C40000. Back to the original black shape reduce the border to 2 then fill with a side to side black/grey gradient. | |
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Before we fill the roof let's use the lines on it to use as guidelines to add some shading to the wall. 35.Select the 3 main wall pieces and merge as a single object. 36.Keeping this part selected, set the burn tool to size 20, level 50, soft edge 50 then run it down the two outer edges to make them a little darker. 37.Path drawing tool, line and arrow, width hairline, colour just a bit darker than the wall. Draw two lines following the lines on the roof and one smaller one at the edge of the house wall. Select these lines then right click and merge with the front wall. 38.Blur, size 20, level 1 soft edge 50, soften these lines by running the blur tool over them. 39.Now add a bit of sunlight, Dodge, size 210, level 5, soft edge 50. Run it lightly over the entire front of the mill, ( not the house) just once. | |
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Now we will do the roof. 40.Select each the 3 main pieces and edit fill, image, roof tile and OK. Fill the house roof with this fill also. 41.Merge the 3 roof pieces as a single object and we will now shade this part. 42.Burn using these settings, size 20 level 20, soft edge 50, run it over the left hand edge a couple of times. 43.Burn same settings but increase the level to 40, run it over the right hand edge a few times, this edge is in shadow so will be darker. 44.Fill the dome with the roof tile and merge it with the other roof parts, shade it using the burn tool as before. 45.Add two small windows to the middle part of the roof, made the same way as for the wall of the mill. Do not stick your head out the window when the sails are on:-) | |
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Now lets tidy up that bottom edge before we add a shadow. 46.Draw a rectangle mode 3D round, border 1 depth 30, size 142W x 8H. Go into path edit and move the two bottom nodes in as shown here. 47.Back into 3D round, edit fill, image, rooftile and OK. Right click and merge this with the rest of the roof as a single object. Shade the edges with the burn tool to match the rest of the roof. 48.Right click the roof, shadow, first one on the left, X offset=1, Y offset=2, shadow size=104%, apply then split the shadow. Erase any parts that show that are showing to the sides of the roof. You will see this more clearly if your background colour is white. 49.Using line and arrow straight lines draw a little set of rails, 3D round, colour to match the rest, mine is red, width for bottom line 2, the rest are 1. Right click and merge all the rail pieces as a single object and place just above the window. This does not need a shadow as it gets an illusion of one from the roof shadow above it. Nearly finished now, lets fix the house roof before we add the sails. 50.Select the house roof, right click and shadow. Second from the left, X offset=1, Y offset=2, apply then split the shadow erasing any bits that show at the side as before. 51.There should be a bit of shadow on top of the lower roof so let's paint that on. Airbrush colour black shape 20 trans 0 soft edge 50. | |
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The sails. The easy way as shown to me by Rosie:-) 52.New white canvas. Go to web grid and partition and use these settings.. Click OK then go to edit trace image and we now have an object for the sails, thanks Rosie. 53.Resize this to around 150 x 20 3D border 7 depth 30. Now draw a grey rectangle 3D round border 2, 126W X 7H place it just above the grid and merge as single object. 54.Now rotate it 45 degrees to the left and place it in position so the end of the rectangle is in the centre of the domed roof nearer the top 55.Duplicate and rotate left 90 dgrees until you have 4 sails. Right click and merge as single object. Draw a small cirle to sit on the centre of the sails, do NOT merge this with the sails if you are going to animate this. Now you should have, 2 objects, the Mill with it's house and the sails. If you want to animate them do not merge the sails with the Windmill. Add a nice background and you are finished. I hope you enjoyed this tutorial. Jeaney | |
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